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January 15, 2011
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:icontangled-universe:
Sense Of Scale ;)

World Machine 2.2 terrain.
Displacements, texturing and rendering in Terragen 2.
Models are from Xfrog and NWDA.

Thanks for stopping by, any comment is appreciated :)

Cheers,
Martin
:iconfizzoman:
I more or less like this one however, the population of trees in the background looks very unrealistic. and doesn't give the foreground any sense of continuity. There is also a lack of focal point. Nice TG2 render though!
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:icontangled-universe:
Thanks for feedback :)

I agree mostly with you.
This work was mostly a technical one where I tried to emphasize sense of scale by using DOF and a wider angle.
Therefore it indeed lacks a focal point. I find this difficult anyway.
I think you consider the trees unrealistic because the shading appears a bit flat as there's not much perspective in the background? The shading itself of the trees themselves is pretty accurate I'd think.

Appreciate the feedback, cheers!

Martin
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